Using homography, it is possible to perform the transformation of inverse perspective mapping (or bird eye view) by simply inverting the matrix of the perspective mapping.
The homographic matrix
of the perspective mapping of a plane, perspective mapping, related to a constant plane
, where typically
is the ground, the most significant plane, can be derived quite simply as follows:
This matrix is very important and will be discussed extensively in section 8.5 on calibration.
The transformation (8.27), being a homography, is invertible. When it densely transforms all image points into world points, it is referred to as Inverse Perspective Mapping, whereas when it transforms all world points into image points, it is denoted as Perspective Mapping. In both cases, only the plane is correctly projected.
It is always interesting to note how even the simplest model of the pin-hole camera with 9 parameters (6 extrinsic and 3 intrinsic) cannot be derived from the 8 parameters constraints provided by the homography matrix. However, knowing the intrinsic parameters allows for an estimation of the camera's rotation and position (section 8.5), as the equation 8.27 becomes invertible:
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