2D Gaussian Splatting can be viewed as a simpler alternative to 3D Gaussians and, historically, had already been introduced earlier.
2D Gaussians are represented by a central point , two unit tangent vectors (
,
), and a scale factor
that controls the Gaussian's variance in two dimensions.
The orientation of the 2D Gaussian can be organized in a rotation matrix
, parameterizable as a standard 3D rotation, by defining
and the scale factors in a diagonal matrix
.
The plane parameterization can be written as an affine transformation of the local coordinates :
| (10.120) |
| (10.121) |
Each point in plane coordinates is clearly associated with a Gaussian defined by the equation
.